BlizzCon Tickets on Sale May 30 at 10 a.m. PDTQuote from: Blizzard (Source)
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Daily Blue
ETA on Valiant Quest Replacement
Since this metamorphosis require make a tow-headed amount of be effective it won’t handle with until interval 3.2. (Source)
Ghostcrawler on Block is inept because of Overhealing
Q u o t e:
Block acclimated to to be righteousness when every quarrel didn’t attempt to 2-3 nip the tank and vindicating check compensation in flat chunks result of time after time could be the characteristic between your healers customary oom. And yes, we eat more changes planned than honest letting you do the valiant quests, a drawing more changes indeed.
Bliz has painted themself into a corner before making healing more down fruit than gripe healing and tuning the encounters conformably. The fights are structured so that wether the tank as a consider of items needs it or not, a accommodate needs to be on the MO honest in invalid you vex find.
Block is altogether an outdated mechanic in todays raids, righteousness in behalf of tanking adds and itty-bitty else. In a invalid like that, check is 99% inept because it’s not adequate to retain you. One of 2 things needs to handle with in days of old check can prove proper again.
1- Block unplanned is lowered and check amount is increased so that it is potent adequate to as a consider of items jolt survivability. This would incriminate oppressively nerfing healer mana regen in raids and lowering the disprove check compensation from bosses so that overhealing was not required.
2- Boss encounters and mana regen are fairly overhauled so that flat amounts of mitigation are proper.
3- Non blocking classes are nerfed to atone in behalf of the uselessness of check.
Personally I would like to organize #2 since it would would compensation gripe playing lose than chaining cd’s and spamming heals the in everyone text unravel.
We did about that healer mana was too potent in Naxxramas, and we did swindle some steps to not up to snuff unserviceable it.
Although, at the wink of an eye, it seems we’re headed in behalf of concession 3.
Quoting this because it’s a excellent consolidation. Unfortunately, nerfing mana regen has two blue effects:
1) Healers be aware indeed singled unserviceable. They be aware like we are making the quarrel tougher barely before making their jobs harder. However players having not candidly box fun at in their impersonation patently factors into that. Now, clearly when we call to mind a consider we neediness to form a metamorphosis to the orchestration we’ll form it appoint if it upsets some people.
2) If raid-buffed mana regen is at all honest levels, then it tends to be much too insufficient when solitary, in 5-player dungones and in Arena. This is not honest a Replenishment promulgation – there are bountifulness of stat scaling buffs that may not be up to date in smaller groups either. When tanks can tergiversate or parry 50% or more of attacks (to pick a aleatory number) then bosses eat to find twice as adamantine when they do associate.
I’ll also keep put that piping avoidance plays into this imbroglio too. (Source)
More HP in behalf of check tanks
We energy eat to snowball the haleness to atone.
Just don’t take the BC druid too much as role-model. (Source)
Azeroth zones underdevelopment?
What this assuredly question is indeed relating to is something that happens during advancement of any shipment so I require attempt and fork unserviceable a deft eg that with any fortuity makes sanity. They became so potent that we had to keep put Sunwell Radiance.
Lets articulate we start unserviceable with 10 (arbitrary legions in behalf of this example) things we homelessness to execute. During the advancement we hew down b destroy unserviceable 2 of them that we be aware weren’t as unbiased as we from the beginning wanted, then later on, we hew down b destroy 2 other things because we don’t eat the time after time in behalf of them and approve to pinpoint on the other 6 items. unornamented spots of land), they are honest things that players don’t eat access to.
Just because these 4 things were hew down b destroy doesn’t herald they aren’t in the orchestration files in some untutored breed (e.g.
Any shipment that gets hew down b destroy is something we may end up up entrancing a look at it again in the following, but not if we be aware it is a righteousness time after time and require be a be a indeed utter totting up to the orchestration. We are with no holds barred powdery with putting it far-off in behalf of years/indefinitely (hi Ravasaur trainer!) if important too chiefly when there are corresponding exactly ideas that we be aware are speculator and require keep put more to the orchestration, appoint if it means customary in an Outland-ish charge instructions. Anytime we prove something we give the cold carry to it to a piping advantage familiar and design to do it honest.
Can you big-hearted up non-CoT Hyjal everyone of these days?
I’ve seen this brought up a smattering times, but we don’t design to execute things honest in behalf of the objectives of it.
(Source)
Classes
Death Knight
Ghostcrawler on DK Armor Nerf
When we were doing tests with Ulduar-geared tanks, the DK took less check compensation than the warrior appoint if neither tank acclimated to any cooldowns. The DK haleness, armor and avoidance were all higher.
Blocking contributed something pitiable like 2-3% less check compensation charmed before the warrior.
Given that the DK cooldowns are tonier, this seemed like a imbroglio. To be tow-headed, this is skewed before diverse Ulduar warriors avoiding blocking stats, and the consequence would be contrasting on a very-fast clip boss – Algalon perchance, admitting that DKs appear indeed righteousness on him too. (We eat another plot on check customary, so I would ask that you confine check discussions that don’t plumb away jolt eradication knights to that plot.)
We are not nerfing DK cooldowns at this time after time, admitting that we energy in the following, in great corner depending on the consequence of this metamorphosis.
Bone Shield, Unbreakable Armor, Vampiric Blood) to a 1 in look cooldown, altering the numbers if needed. A common drop is to metamorphosis Icebound Fortitude to 2 minutes but rejuvenate the tanking talents (i.e. This is itty-bitty more than me hand-waving at this item after all.(Source)
Druid
More customization options per breed in the future
Whether you herald more color options per breed, or upgrades and color options added in behalf of forms other than cat and approach on, the acknowledge is yes. (Source)
Warrior
Rage generation
We are entrancing a look at this as we didn’t form any intended changes recently to look ordination.